AI Insights · Timothy · July 2022
Top Entertainment Mascot Games in Romania Q2 2022
In the second quarter of 2022, the top entertainment mascot games in Romania saw varying trends in downloads, revenue, and active users. Data from Sensor Tower provides detailed insights.
In the second quarter of 2022, the top five entertainment mascot games in Romania exhibited diverse trends in downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.
Sonic Forces PvP Racing Battle experienced significant growth in weekly downloads, peaking at around 19.4K in late April and then gradually declining to approximately 3.4K by the end of June. Weekly revenue had a notable peak in late April at $370, followed by fluctuations and ending the quarter at about $214. The game’s weekly active users also peaked in late April at around 66.2K, with a gradual decline to roughly 32.3K by the end of the quarter.
Sonic Dash: Fun Endless Runner showed a moderate increase in weekly downloads, reaching about 7.4K in mid-April before tapering off to around 3.2K by the end of June. Weekly revenue remained relatively low, peaking at $144 in early April. Active users saw a steady trend, peaking at approximately 59.9K in mid-April and maintaining a consistent level around 48.8K by the end of June.
Minion Rush: Running game had a varied download trend, with initial weekly downloads around 3.8K in mid-April, dropping to about 2.1K in early June, then rising to 3.4K by the end of June. Weekly revenue remained low, peaking at $79 in early May. The active user count showed a slight increase, reaching a peak of about 8.3K in mid-April and ending the quarter at roughly 7.1K.
Hello Kitty Nail Salon saw weekly downloads peak at around 2.9K in mid-April, with a gradual decline, concluding the quarter at approximately 2.6K. Weekly revenue showed minor fluctuations, peaking at $57 in early June. The game's active users showed a steady trend throughout the quarter, peaking at about 14.1K in mid-April and ending at around 12.7K.
Sonic Dash 2: Sonic Boom had a peak in weekly downloads at around 2.9K in late April, gradually declining to approximately 1K by the end of June. Revenue peaked at $47 in mid-April. The active user count showed a steady decline from about 10.4K in mid-April to around 5.9K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.